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绝地求生中国职业选手2018年第一赛季数据全剖析‘足球买球app’

发布时间:2021-06-03人气:
本文摘要:本文作者:ibm20023数据泉源:pubg.op.gg数据下载方式:网络爬虫工具R语言/python,Google Chrome开发者工具数据内容:中国主要的绝地求生职业选手2018年第一赛季所有场次的所有数据。数据花样:各列形貌 ---ID: 选手IDmatch_id: 匹配角逐编号,每场唯一match_type: 角逐类型。 Solo/Duo/Squad.kill: 该选手该场次击杀数。damage: 该选手该场次伤害量。

足球买球app

本文作者:ibm20023数据泉源:pubg.op.gg数据下载方式:网络爬虫工具R语言/python,Google Chrome开发者工具数据内容:中国主要的绝地求生职业选手2018年第一赛季所有场次的所有数据。数据花样:各列形貌 --->ID: 选手IDmatch_id: 匹配角逐编号,每场唯一match_type: 角逐类型。

Solo/Duo/Squad.kill: 该选手该场次击杀数。damage: 该选手该场次伤害量。player_rank: 该选手(所在队伍)该场次排名。

total_rank: 该场次总选手/队伍数。map: 该场次舆图。Erangel/Miramartime_event: 该场次某次击杀发生时间点,单元为秒。

例如375代表角逐6分15秒发生的击杀。is_range_valid: 没用,可忽略。

description: 击杀形貌。枪械名字/摔死淹死毒死轰炸区/载具。victim_name: 被击杀玩家ID。victim_x/victim_y: 被击杀玩家死亡时的横纵坐标。

killer_name: 击杀者ID。killer_x/killer_y: 被击杀玩家死亡时,击杀者的横纵坐标。

distance: 凭据两点坐标盘算的击杀距离,单元为米。数据概述:共提取了28支战队112位职业选手的角逐ID(特别注明:由于格和谐孤存俩人的角逐ID匹配场次太少,故接纳其常用ID),如下:"iFTYAaronSeagull","iFTYGDGAMtB","iFTYTKzhun","KENYOFF""MQG_BaiShaJun","MQG_9ep","MQG_ayugod","MQG_AVVei","RNG_BeiHan","RNG_shuaishuai", "RNG_JiyunX","RNG_Emperor","OMGxiaorong","OMGlionkk","OMGsilentBT","OMG86","TyLoo_wolfR_huya","TyLoo_Zmmm_huya","TyLoo_yuwen_huya","TyLoo_IceG_huya","KG_Dec_20th","KG_ZGG01","KG_Yangguang","KG_CHANHUI","VTA-Xizi","VTA-Ajie","VTA-kadi","VTA_Mo","EHOME_970","EHOME_LeiTing","EHOME_yyang","EHOME_Qfenga","LGD-ZhouKe","LGD-XIN8","LGD-BuGuNiao","LGD-TJW","XQ_AK","XQ_xiaodu","XQ_CheShen","XQ_Cobra","WE_XiaoLv","WE_Invincible","WE_iNk","WE_MaiShen","QGHERO","QGPpP","QGNIKO","QGShenS","TAT1246","QAQ1246","zixuan1246","TianXuan1246","VG_oldleo","VG_QFFFF","VG_MANEO","VG_TankDuck","KZ_SSSNB211", "KZ_SSSRunning","KZ_SSSoJBkAAA","KZ_SSS3S3S3S3S3S","EDG_Sola","EDG_milkbaby5","EDG_Spz","EDG_Jiuyan","COG_ZouAn","COG_x8","COG_KKs","COG_7K","SnakeTC-Wang88","SnakeTC-Jiaozhu","SnakeTC-baolei","SnakeTC-Monkey","4AMAluka","4AMCpt","4AMGodVzzZ","0x10cx","17_shox","17_shou","17_47Gamer","DouyuTV1953569","AGNuBi","AGYuChEn","AGpipici","Fc-2dog","JDGShuFu","JDGBluff","JDGYdd","JDGLee99","FTD_QeeYou-JFY","FTD_QeeYou-Ayu","FTD_QeeYou-YDB","FTD_QeeYou-FQ","JTeam_LaoMao","JTeam_JXX","JTeam_Pobu","JTeam_Adie","Armani_WangShao","Armani2587","Armani_Tongk","Armani_Karlxigua","Nw_Perse","Nw_bitemenow", "Nw_Houzi","Nw_AvalonOnFire","Eop_tH","Eop_d2","Eop_Mjwooni","Eop_noah","17_Acong-","17_Wen","17_youzi","17_milen","LYG_TYF","LYG_AceLaoShan", "LYG_Maps","LYG_TuDouBoss"这些选手在2018第一赛季,停止现在,共到场匹配角逐10658场,共击杀59721人次,共造成伤害40518491.28(包罗自杀和TK)(注意因为有许多选手是在同一场角逐泛起,不能简朴盘算平均击杀和伤害)。击杀方式共有53种,险些涉及到了所有可能的击杀方式。

先来看看职业选手使用武器的击杀总数(这里清除了击倒后死亡的记载)步枪方面,M416以9987次遥遥领先,SCAR-L, M16A4, AKM三把经典步枪紧随其后,DP-28看看你上面的P1911还敢说你不是步枪界的羞耻?98k无压力位居偷袭枪第一,SKS连点高伤害位居第二,Mini14果真已废,Win94究竟是个前期枪,300多个击杀已经还可以了。VSS?你也配叫狙嘛。UMP9依然是冲锋枪王者,已经凌驾了UZI, Vector和汤姆逊的总和了。

霰弹枪:S1897:听说有人说我是辣鸡?空投枪一栏,M24, AUG, AWM领跑,MK14, M249和Groza稍逊了。手枪的话,P1911虽然弹药少,还是比你P92牛逼的。

冷武器系列,拳头名列霸主职位,甚至凌驾了许多枪械,十字弩,平底锅名列二三,镰刀位列倒数第一。顺便说一句:还是吉普好碾人!再来看看枪械平均击杀距离。不赘述了,大家自行总结吧。总之Mini14和DP-28真是辣鸡,步枪稳定性AUG>M4>Scar>M16>Groza>AKM最后看一下枪械平均击杀时间总结就是0 - 2分钟跳伞,2-3分钟落地手枪冷武器怼人,3-4分钟换喷子,冲锋枪清理周围,5-15分钟步枪主战,后期以偷袭和空投枪为主。

职业选手们在这些场次中,共被击杀了15629次,被武器击杀频率宁静均击杀距离如下。(PS:谁人平均100多米的十字弩,懂的都懂)顺便发几个好玩的:除了职业选手自己相互杀之外,水友vryuK16, MTBAK74, pakrjehong, liFge都划分被职业选手们击杀8次,名列水友榜第一,恭喜他们!而职业选手杀手,除了职业选手们,水友VIP_0289, xnxiong, YuruiLoveYang(335米平均击杀距离), forehead77(849米的平均击杀距离), jjjjj7777, FDM-AF, L1N_wANsHAn以及3位显而易见的带某种ID的神仙都划分击杀了职业选手们各16次。好了。

下面进入正题,职业选手之间的数据对比先来一个场次数 -- 场均击杀的图(这里只选取50场以上选手的数据)场次越多场均击杀趋于稳定下降趋势,这很容易明白,因为越高分局越难打,不管是对手水平高还是神仙多都市导致。中间那条线可以明白为职业选手平均水平,线上方玩家水平击杀能力稍强,线下方玩家稍弱。几个明星选手,例如211,godv, 17shou, 孤存都是位于线上方的,深受玩家喜爱是不无原理的,不外像京队这种低调的大腿也是很666的。再来一个场次数 -- 场均伤害的图(还是50场以上选手数据)这里Godv就基本贴近平均水平了,孤存,17shou,京队,211,紫蓝等都是很强的存在。

买球app哪个好

最后发一个枪械使用习惯。</colgroup><tbody></tbody>。


本文关键词:绝地,求生,中国,职业,选手,2018年,第一,赛季,足球买球app

本文来源:足球买球app-www.ascension-motorsports.com


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